Ralf Tindall, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He is bristling with hidden weapons, mostly whips and flails. His black hair is knotted and matted. He has gleaming, smiling hazel eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A true patriot, Ralf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Ralf and his spouse have recently divorced.
Motivation: A rival would like him out of the picture; and he wants nothing more than to rejoin the army
Ideals: Passionate. Flaws: Antagonistic. Bonds: Criminal record, Military, Poor. Occupation: Glassblower
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 3000 sp.
Richard Hamilton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized red coat. He sports a flattop hair cut. His violet eyes are slightly larger than normal.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Ploughman
Voice: Posh accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 70 pp.
Henry Davenport, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is chestnut, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: Calm and collected, he is a well trained Miner. He is obsessed with finding treasure.
History: Born in the west his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 9 years.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Athletic. Bonds: Attractive, Job, Adventurer, Poor. Occupation: Miner
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Gold dragon comb with red garnet eye (800 gp).
Anselm Budd, Male Human [Permalink]
Personal [hide]
Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is muscular with a powerful set of arms. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants his loneliness to end; and money/treasure
Ideals: Impeccable, Extrovert. Bonds: Immigrant, Rich, Has a crush. Occupation: Animal Trainer
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Lance Alston, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and he perpetually has his sword ready. His blonde hair is cut jaggedly and amateurishly. His eyes are brown and catlike.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of northern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Terse. Bonds: Attractive, Religious, Immigrant. Occupation: Mayor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Ignan, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5
Possessions: 600 gp. Jet (160 gp). Fire opal (1200 gp).
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