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NPC Generator

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Advanced [show]


Frederick Haley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears light armors faded through time and improper care. His auburn hair is slicked back into a classic pompadour. His ears are large.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a great chef.

History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Human conditions. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Criminal record. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Frederick Haley, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Perception +2, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Nicholas Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in a clean brown cloak covering his clean studded leather. He has done his best to style his brown hair to look like a famous performer. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is harsh and unforgiving.

History: Sold as a small child to a brothel owner, Nicholas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Addict, Antagonistic. Bonds: Mentor. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Nicholas Wordsworth, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Sleight of Hand +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 900 sp. 1 Breastplate.


Social Check DCs


Charles Hornsby, Male Human [Permalink]

Personal [hide]

Description: A 5'11" northern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is silver and curly. His eyes, though not visible through his cowl, are hazel.

Personality: Overbrimming with self-confidence, Charles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Charles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Charles's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Impeccable, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Server

Voice: Excited and jittery

Attributes [hide]

Charles Hornsby, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)16 (+3) 14 (+2)16 (+3)
Skills Athletics +1, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnoll, Infernal, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp. 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs


Justin Cooper, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright red and blue, and wears rings and necklaces with large, colorful gems. He keeps his long white hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He has always had a great fascination with Human culture. He is obsessed with his god.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion; and he has money and likes to spend it

Flaws: Ugly, Racist, Disease. Bonds: Rich, Religious, Immigrant. Occupation: Junk Dealer

Voice: Spanish accent

Attributes [hide]

Justin Cooper, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)4 (-3) 12 (+1)17 (+3) 11 (+0)6 (-2)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic, Infernal, Draconic
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2

Possessions: Just what you see.


Social Check DCs


Ralf Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After months of barely getting by, Ralf managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Wants to work out more often; and he is a bit of a kleptomaniac

Ideals: Athletic. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Ralf Barclay, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 15 (+2)9 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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