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NPC Generator

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Advanced [show]


Trym Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of pickaxes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. His thin eyebrows rest above his beady violet eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Tailor, who enjoyed hunting, Trym was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Trym took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Insomniac, Impulsive. Bonds: Poor, Nature. Occupation: Performer

Voice: Tuts and clicks tongue

Attributes [hide]

Trym Marlee, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Nature +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Odo Reed, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is renowned for his bright grey suits and hats. He sports a flattop hair cut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. As long as the job gets done he does not care how it got done.

History: Born to a Painter, his mother struggled to pay the bills. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Many drow want him driven away; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism. Bonds: Attractive, Poor, Adventurer, Enemies. Occupation: Sellsword

Voice: Deep voice with rolling R's

Attributes [hide]

Odo Reed, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 12 (+1)4 (-3)
Skills Athletics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp. 1 Half-Plate.


Social Check DCs


Kody Shelley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His silver hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered music. He is untrained/undisciplined, which makes him dangerous.

Motivation: He would like to get married and retire; and to prove his worth to the world

Ideals: Artistic. Flaws: Impulsive, Shy. Bonds: Attractive, Mentor. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Kody Shelley, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)17 (+3) 13 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial, Orc, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Don Lindsay, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He has a slight overbite and is overall scrawny. His brown hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Slave Trader first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.

History: Don was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Persistence, Philantrophist. Flaws: Insomniac, Addict. Bonds: Job, Family. Occupation: Slave Trader

Voice: Speaks with squeezed throat

Attributes [hide]

Don Lindsay, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 18 (+4)11 (+0) 13 (+1)9 (-1)
Skills Insight +3, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ralf Gladstone, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. His hair is always cut to a buzz. His eyes are likewise violet.

Personality: He is very quiet and rarely speaks above a whisper. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal painting training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Poor, Military. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Ralf Gladstone, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)16 (+3) 17 (+3)8 (-1)
Skills Investigation +5, Performance +1
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2100 sp. 8 Acid flasks. 2 Holy water. 3 Smokesticks.


Social Check DCs

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