Norman Gentry, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and usually wears his white robe and has his shield always slung over his shoulder. His white hair is knotted and matted. He is baby faced.
Personality: He dislikes all the random violence that takes place in the south. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to loving parents in a slum to the south. He has had some formal writing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac.
Ideals: Pacifist, Artistic. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Sellsword
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp. Alexandrite (900 gp). Obsidian (5 gp). 1 Minor magic item.
Bernard Cason, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tan collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is short and black. His eyes are blue and catlike.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Bernard was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. By chance he met his sister recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and a rival would like him out of the picture
Flaws: Shy, Insane, PTSD. Bonds: Criminal record, Family. Occupation: Shipwright
Voice: Irish accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Minor magic item.
Godfrey Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a black deerstalker hat and black clothes. His auburn hair is knotted and matted. This brown eyed southerner is not easily forgotten.
Personality: A skeptical and narcissistic man, Godfrey's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He hasn't been sleeping well lately.
Motivation: Obtaining odd cultural Human artifacts is his passion; and further expansion of business
Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Adventurer, Job. Occupation: Bookbinder
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 7 (-2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Alexandre Riley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is generally shirtless and showing off his tattooed chest. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Energy wise he seems alert and responsive.
History: Born in the south to a Miner, Alexandre learned a great deal about his father's area of expertise. His druidic abilities were realized during a raid on his village. He tends to his Miner job now, and dutifully fulfills any obligations he has.
Motivation: Find a way to reverse the transformation of his brother; and he is unsatisfied with his job
Ideals: Professionalism, Gifted. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Miner
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 4 (-3) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple -1
Possessions: 600 gp. Alexandrite (500 gp). 1 Minor magic item.
Thomas Ashton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his chestnut hair down. His green eyes are slightly larger than normal.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invites people to come help in his community garden.
History: Born in the north to a Carter, Thomas learned a great deal about his father's area of expertise. A gifted student he started as a Mercenary, but he got bored and became a Carter. He now mingles about in high society.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist. Bonds: Rich, Job. Occupation: Carter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 700 sp. Banded agate (10 gp). Eye agate (10 gp).
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