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NPC Generator

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Advanced [show]


Raymond Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He carries a battered trident and tarnished pickaxe as well. His brown hair is still thick. His eyes are likewise hazel.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Flattery will make him almost putty in your hands.

History: He is a Maurezhi in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Adventurer. Occupation: Bricklayer

Voice: Loud with bravado

Attributes [hide]

Raymond Mitchell, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Banded agate (8 gp). 1 Minor magic item.


Social Check DCs


Gerald Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gerald was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Logical. Flaws: Shy. Bonds: Attractive. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Gerald Mitchell, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)12 (+1) 17 (+3)12 (+1)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Dean Kendal, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears bulky green painted plate armor. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has all his life been fascinated with painting.

History: Born in the north to a Guard, Dean learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Guard for hire.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Athletic, Impeccable, Artistic. Flaws: Insomniac. Bonds: Job. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Dean Kendal, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)17 (+3) 11 (+0)10 (+0)
Skills Deception +2, History +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Odo Payton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: A skeptical and narcissistic man, Odo's first love is himself. His second love is also himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the east, but his parents moved at a very young age to the north. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the east, certain he would find work there.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Rich, Immigrant. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Odo Payton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerald Sharps, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He wears a Stetson hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Barrister business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Family, Job. Occupation: Barrister

Voice: Breathy voice

Attributes [hide]

Gerald Sharps, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)12 (+1) 11 (+0)14 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Chalcedony (20 gp). 1 Magnifying glass. 1 Bullseye lantern.


Social Check DCs

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