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NPC Generator

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Advanced [show]


Don Braxton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When he was but 3 years old his parents immigrated from the south. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: Revenge; and he is greedy

Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Immigrant, Enemies. Occupation: Unemployed

Voice: Speaks with a cold

Attributes [hide]

Don Braxton, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)9 (-1) 15 (+2)7 (-2)
Skills Insight +4, Intimidation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Drogo Branson, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his black hair in a pixie cut. His blue eyes peer out from beneath his top red hat.

Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is a bit of a kleptomaniac.

Flaws: Disease, Antagonistic. Bonds: Poor, Adventurer, Criminal record. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Drogo Branson, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Robert Haley, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. His hair is long and silver with streaks of brown, and is pulled back with small pastel clips. His beard is brown, braided, and well cared for. His eyes are a pleasant green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in a small mountains village. Robert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and to protect his home

Bonds: Attractive, Poor, Immigrant, Guardian, Criminal record, Nature. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Robert Haley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 15 (+2)16 (+3) 14 (+2)8 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Aquan
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2900 sp.


Social Check DCs


Anthony Merton, Male Human [Permalink]

Personal [hide]

Description: This western man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. He wears a top hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Anthony was raised in a hard working conservative environment. Anthony was born on a far western mountains where he grew up under the tutelage of his mother, an expert Mortician. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Justice. Flaws: Cynical. Bonds: Poor, Immigrant, Job, In love. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Anthony Merton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 7 (-2)12 (+1) 15 (+2)12 (+1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Alchemist’s fire. 4 Thunderstones. 1 Tanglefoot bags.


Social Check DCs


Roger Pickering, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man prefers to wear flannel. His white hair is styled in orderly dreadlocks. He has hazel eyes and a blue hat with a green feather.

Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. His mother was a mechanic, and taught him how to fix just about anything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is currently in port desperately looking for someone to get him out; and he's attracted to the pc

Ideals: Persistence. Flaws: Impulsive. Bonds: Has a crush, Military, Slave. Occupation: Fisher

Voice: French accent

Attributes [hide]

Roger Pickering, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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