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NPC Generator

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Roger Tinley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Tanner does. His hair is silver and curly. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Roger lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: He is unsatisfied with his job.

Flaws: Impulsive, Antagonistic. Bonds: Job, Attractive, Family. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roger Tinley, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Roger Tenley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a very tight haircut. His half smiles and brown eyes are beguiling and draw you in.

Personality: He will rave to anyone who will listen. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. He struck it rich when he found rare goods in large quantities. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Adventurer, Rich. Occupation: Bather

Voice: Eastern European accent

Attributes [hide]

Roger Tenley, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Geoffrey Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his sickle, and carries sickles. His hair is brown and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with a lost civilization.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Religious. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Geoffrey Wharton, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 17 (+3)9 (-1)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 2000 cp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Miles Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a tan small hat and tan clothes. His black hair is kept up in a ponytail inside a small hat. His green unseeing eyes seem to look past you.

Personality: Miles is depressed about a lot of things. He tends to be a nihilist. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Miles was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and expand his business

Ideals: Athletic, Justice. Flaws: Disease, Depressed. Bonds: Job, Adventurer. Occupation: Herbalist

Voice: Breathy voice

Attributes [hide]

Miles Gentry, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)7 (-2) 11 (+0)15 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. Obsidian (10 gp). Hematite (10 gp).


Social Check DCs


Alexandre Morton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He has a slight overbite and is overall scrawny. His hair is silver and curly. His eyes are likewise hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Alexandre would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and he wants nothing more than to rejoin the army

Ideals: Gifted. Bonds: Military, Adventurer. Occupation: Butcher

Voice: Aggressive tone

Attributes [hide]

Alexandre Morton, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)15 (+2) 4 (-3)13 (+1)
Skills Athletics +2, Insight -1
Senses Passive Perception 7
Languages Common, Auran, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp.


Social Check DCs

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