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Advanced [show]


Randal Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has silver hair. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Shy. Bonds: Rich, Attractive, Criminal record. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

Randal Winterbourne, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 14 (+2)8 (-1)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Arnold Cornish, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with broad hat. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a white middle class family as the only child. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things; and he is content

Ideals: Athletic, Extrovert, Gifted. Flaws: Antagonistic, Mundane. Occupation: Junk Dealer

Voice: Old Prospector

Attributes [hide]

Arnold Cornish, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)6 (-2) 10 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Odo Burton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green armored body suit, with a simple violet line shooting up and back down. His moppish chestnut hair is in a traditional bowl cut. He has a dull look in his violet eyes.

Personality: Odo wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Odo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a Cook, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Poor. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Odo Burton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)10 (+0) 11 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. Jade (130 gp). Rich purple corundum (600 gp). Pink pearl (130 gp).


Social Check DCs


Anselm Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants, and carries shortspears. He keeps his long black hair kept up in a rat tail. His eyes are likewise blue. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Stableman

Voice: Pronounces O like U

Attributes [hide]

Anselm Beitz, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 7
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 18 (+4)9 (-1) 11 (+0)13 (+1)
Skills Acrobatics -1, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +2

Possessions: Red garnet (60 gp). Black pearl (700 gp). Onyx (20 gp). Blue sapphire (500 gp). 1 Minor magic item.


Social Check DCs


Anselm Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a blue and black handkerchief worn on his right side. His silver hair is greasy and uncared for. His eyes are a pleasant brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a great chef.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to unite with his sister

Ideals: Gifted. Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Poor. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Anselm Stansfield, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)12 (+1) 14 (+2)9 (-1)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp.


Social Check DCs

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