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Advanced [show]


Kyle Spaulding, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his gray eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great joy in being the best Server in town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has drifted from career to career and currently works as a Server.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Disease. Bonds: Attractive, Family, Job, Rich. Occupation: Server

Voice: American accent

Attributes [hide]

Kyle Spaulding, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)11 (+0) 13 (+1)8 (-1)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Chain shirt. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Everard Byron, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and is wearing the road beaten gear of a warrior. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes peer out from beneath his deerstalker red hat.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Gardener soon after.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and revenge

Ideals: Fighting. Flaws: Antagonistic, Greedy. Bonds: Enemies, Religious, Job. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Everard Byron, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)10 (+0) 17 (+3)14 (+2)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs


Chad Tindall, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he very much looks the part of a Merchant. He has moderate length red hair. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a brothel owner, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Mentor, Immigrant. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Chad Tindall, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Robert Whitby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.

History: Robert was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Robert took refuge in the large cave and found the beat up sickle and armor he uses now. He's also a talented Bather, but doesn't like to broadcast it.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Professionalism, Impeccable. Flaws: Impulsive. Bonds: Job, Nature. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Robert Whitby, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Godfrey Rowley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, marred by chocolates. He wears a wide-brimmed hat to cover his moderate length auburn hair. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the north. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Mason father left him crippled. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Mentor. Occupation: Barber

Voice: Hard of hearing, loud

Attributes [hide]

Godfrey Rowley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)15 (+2) 10 (+0)17 (+3)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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