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Advanced [show]


Anselm Remington, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to make almost anything out of random pieces of junk.

History: He got into the Gardener business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Gardener and was forced into it by his family.

Ideals: Gifted. Flaws: Secretive. Bonds: Job, Family. Occupation: Gardener

Voice: French accent

Attributes [hide]

Anselm Remington, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)16 (+3) 7 (-2)12 (+1)
Skills Nature +5, Stealth +3
Senses Passive Perception 8
Languages Common, Ignan, Aquan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Lapis lazuli (6 gp). Eye agate (6 gp). 1 Silk rope.


Social Check DCs


Charles Rutland, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears baggy violet pantaloons and a brown scarf, and is pretty ugly. His red hair is lengthy and is close to two feet long. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: He was raised in a plains tribe. His mother was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Persistence. Flaws: Ugly, Mundane, Depressed. Bonds: Nature. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Charles Rutland, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp. Malachite (11 gp). Eye agate (11 gp). Rock crystal (40 gp). 3 Thunderstones. 1 Everburning torch. 1 Alchemist’s fire.


Social Check DCs


Gunter Wedgwood, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a lot of dark rich colors, with gold accents. His golden hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gunter is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his mother was called into army service. When Gunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Addict. Bonds: Attractive, Religious, Military. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Gunter Wedgwood, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Solid gold idol (200 gp). Silver chalice with lapis lazuli gems (140 gp). 3 Tanglefoot bags. 1 Everburning torch. 3 Tanglefoot bags.


Social Check DCs


Shane Everly, Male Human [Permalink]

Personal [hide]

Description: A 6'0" northern man, he wears light armors faded through time and improper care. His black hair is slicked back into a classic pompadour. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Architect.

Motivation: He is unsatisfied with his job; and to share knowledge with the world

Ideals: Logical. Flaws: Shy, Insane. Bonds: Job. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Shane Everly, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)12 (+1) 14 (+2)9 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Thomas Rayden, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His blue eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a poor family in the city he treasured whatever gifts he got. Thomas was born on a far eastern forest where he grew up under the tutelage of his father, an expert Stableman. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Thomas Rayden, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)7 (-2) 15 (+2)13 (+1)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 7000 cp. Silver comb with moonstones (600 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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