Gomory Woods, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. He has done his best to style his brown hair to look like a famous performer. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Shy, Fearful. Bonds: Slave, Immigrant. Occupation: Weaver
Voice: Slurs words
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 16 (+3) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +5
Possessions: 1500 sp.
Heward Lester, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his nunchaku ready. His hair is always cut to a buzz. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He can speak with the recently deceased. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born into a rich family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted divine powers by his dying sister.
Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Gifted. Bonds: Rich, Attractive, Religious. Occupation: Priest
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 13000 cp.
Justin Chester, Male Human [Permalink]
Personal [hide]
Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his spear, and carries spears. He sports a long brown beard, and similarly colored long hair. His eyes are likewise violet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: When he was but 6 years old his parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Justin's homeland. Justin decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of dire rats
Ideals: Fighting, Disciplined. Bonds: Enemies, Immigrant. Occupation: Fortune-teller
Voice: Italian accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Theodoric Budd, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. His long blonde hair reaches down to his waist. His eyes are a pleasant blue.
Personality: He exudes charisma. He is a tour de force of persuasion. He is frequently practicing swordplay.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out east to avoid the crime he committed. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To be a Courier again; and he wants nothing more than to rejoin the army
Bonds: Attractive, Military, Criminal record, Has a crush, Job. Occupation: Server
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Solid gold idol (400 gp). Fire opal pendant on a fine gold chain (900 gp). Old masterpiece painting (900 gp).
Alexandre Livingstone, Male Human [Permalink]
Personal [hide]
Description: This malnourished man usually wears his violet robe and has his sickle always slung over his shoulder. His red hair is unkempt and raggedy. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Beggar
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
