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NPC Generator

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Advanced [show]


Diggory Barclay, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of his god around his neck, and a sai on his belt, and sports empty pouches on his belt. He has a long silver beard with little hanging trinkets. His violet eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: A powerful brothel owner made him what he is. His father was a soldier and died while he was still young. Diggory was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by goblins. Diggory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: A deep hatred of goblins; and revenge

Ideals: Fighting. Flaws: Disease. Bonds: Enemies, Mentor, Military. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Diggory Barclay, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Reynard Haley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Brewer. He keeps his brown hair in a flapper bob. He has violet eyes and a white hat with a red feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC.

Ideals: Athletic, Logical. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Reynard Haley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 9 (-1)10 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Kody Wesley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a simple white robe with violet stripes complete with hood. His chestnut hair is matted, messy, and big. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their daughter. He worked as a Hunter, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and an old rival family wants him found

Flaws: Ugly, Fearful. Bonds: Family, Poor, Slave. Occupation: Hunter

Voice: Soft and mumbly

Attributes [hide]

Kody Wesley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 2200 sp. Black pearl (300 gp).


Social Check DCs


Gunter Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses like a well dressed Herbalist does. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Architect, but he got bored and became a Herbalist. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Architect again; and expand his business

Flaws: Antagonistic. Bonds: Job, Attractive, Has a crush, Family. Occupation: Herbalist

Voice: German accent

Attributes [hide]

Gunter Cornish, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)5 (-3) 14 (+2)15 (+2)
Skills Investigation -1, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 3000 cp. Golden pearl (50 gp). Blue quartz (12 gp). Black opal (1100 gp). 1 Minor magic item.


Social Check DCs


Charles Brandon, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a penchant for wearing a ring with an oversized emerald on his left hand. His brown hair is still thick. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a font of random trivia from the lore and stories he has discovered

History: Gifted from a young age, Charles studied abroad. In his 11th year, his parents were killed by a goblins raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Joker, Logical, Gifted. Bonds: Rich, Enemies. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Charles Brandon, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Coral (90 gp).


Social Check DCs

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