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NPC Generator

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Advanced [show]


Gomory Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears just a violet suit. He carries a battered rapier and tarnished trident as well. His hair is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are white and perfect.

Personality: Prone to second guessing himself, he comes off as nervous. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Gomory was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gomory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gomory. Some 8 years later his spouse died after the birth of his son. Heartbroken, Gomory never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Seeks redemption.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Criminal record, In love. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Stanton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)4 (-3) 16 (+3)10 (+0)
Skills Animal Handling +5, Religion -1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Gomory Carlyle, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he sports red clothing, slightly heavier than average wear. His brown hair is cut short with large spiked bangs in the front. His eyes are green and catlike.

Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his brother before him, after school he went straight into learning to become a Fisher. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: To prove his worth to the world; and wants to raise his children well

Flaws: Impulsive. Bonds: Job, Immigrant, Family. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Gomory Carlyle, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)12 (+1) 12 (+1)8 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Zircon (50 gp). Chrysoprase (50 gp).


Social Check DCs


Randal Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is physically well-built. His white hair is cut jaggedly and amateurishly. His eyes are gray and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Randal studied abroad. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: Meet up once more with his childhood friend; and his religion dominates his actions

Ideals: Fighting, Philantrophist, Gifted. Bonds: Adventurer, Rich, Religious. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Randal Eastaughffe, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Randal Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He is portly but not overly obese. His brown hair is kept up in a ponytail inside a feathered hat. His gray eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in the east to a Roofer, Randal learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Depressed. Bonds: Criminal record, Job, Rich. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Randal Blakely, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Bertram Camden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes peer out from beneath his feathered green hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. Like his father and his sister before him, after school he went straight into learning to become a Glassblower. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and wants to open a new tavern

Ideals: Philantrophist, Entrepeneur. Flaws: Shy. Bonds: Job. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Bertram Camden, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. Rhodochrosite (6 gp). Deep blue spinel (900 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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