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NPC Generator

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Advanced [show]


Jocelyn Middleton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a desert tribe. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Nature, Criminal record. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Jocelyn Middleton, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)17 (+3) 8 (-1)12 (+1)
Skills Stealth +5, Survival +1
Senses Passive Perception 9
Languages Common, Celestial, Draconic, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Blue quartz (6 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Bentham, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries kukris. His broad hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother; and to reunite with his absent father

Ideals: Fighting, Joker. Flaws: Ugly, Disease. Bonds: Family. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Geoffrey Bentham, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)18 (+4) 15 (+2)8 (-1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Ignan, Auran, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Simon Kendal, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in an above average manner. He has a small bristly mustache and wavy blonde hair. His brown eyes peer out from beneath his wide-brimmed black hat.

Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His father raised him in a mountain cabin. While studying, he fell in love. They married and had a daughter. He now spends his time doing works of charity.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Nature, In love. Occupation: Body Guard

Voice: Hollow voice

Attributes [hide]

Simon Kendal, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 13 (+1)16 (+3)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


William Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow tunic with green highlights, and long red pants that bunch up around his shoes. He has a golden handlebar mustache and slicked back golden hair. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He is obsessed with a lost civilization.

History: He was born several months after his father was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Hedonist. Bonds: Adventurer, Military, Religious. Occupation: Spy

Voice: Raspy

Attributes [hide]

William Woods, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Tim Chester, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with wide-brimmed hat. He is bald on top and has large blonde tufts of hair around his ears. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. Energy wise he seems alert and responsive.

History: The child of southern immigrants he idolized his mother. Like his mother and his brother before him, after school he went straight into learning to become a Adventurer. He inherited the family business which he has now maintained for 11 years.

Motivation: He is compelled to act according to his religious beliefs; and expand his business

Ideals: Professionalism. Flaws: Ugly. Bonds: Immigrant, Job, Religious. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Tim Chester, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)12 (+1) 12 (+1)8 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 sp.


Social Check DCs

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