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NPC Generator

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Advanced [show]


Randal Browning, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a pastel and blue handkerchief worn on his right side. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a card on it. His blonde hair is styled in orderly dreadlocks. His eyes are gray and beady.

Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has worked as a Dyer like his mother before him.

Motivation: A rival would like him out of the picture; and seeks redemption

Flaws: Ugly, Racist. Bonds: Job, Criminal record. Occupation: Dyer

Voice: Breathy voice

Attributes [hide]

Randal Browning, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 6 (-2)16 (+3)
Skills Sleight of Hand +4, Survival +0
Senses Passive Perception 8
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Bullseye lantern. 1 Disguise kit.


Social Check DCs


Anselm Hayhurst, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Servant does. He has shaved his head bald. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He works hard and plays hard.

History: He is a Yochlol in disguise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Hedonist. Bonds: Job, Attractive, Adventurer. Occupation: Servant

Voice: Jittery and nervous

Attributes [hide]

Anselm Hayhurst, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Religion +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Eye agate (7 gp). Red spinel (90 gp). Eye agate (7 gp). 1 Half-Plate.


Social Check DCs


Wymar Nash, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has a very tight haircut. His brown eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. Over the years he perfected his riding and shooting skills. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep; and nothing but the best is good enough for him

Flaws: Secretive, Insomniac. Bonds: Attractive, Poor, Nature. Occupation: Animal Trainer

Voice: Voice breaks

Attributes [hide]

Wymar Nash, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Richard Merton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely pastel suit with green socks and a vest with buckled shoes. His hair is cut close to his head. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Richard is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Richard grew up listening to his mother's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and his religion dominates his actions

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Adventurer, Religious. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Richard Merton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)7 (-2) 11 (+0)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Nicholas Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a brown low-cut shirt, and a top hat upon his head. He is portly but not overly obese. His white hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Sculptor, his father struggled to pay the bills. In his 17th year, his parents were killed by a orcs raid, leaving Nicholas alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Nicholas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He wants revenge against orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Shy, Hedonist. Bonds: Attractive, Poor, Enemies. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Nicholas Clayton, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)7 (-2) 7 (-2)7 (-2)
Skills Deception +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 12000 sp. Red garnet (120 gp). Amethyst (120 gp). Aquamarine (1100 gp). Deep green spinel (120 gp).


Social Check DCs

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