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NPC Generator

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Advanced [show]


Aldous Nash, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy white suit. His auburn hair and beard is wavy and long. His hazel eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is an amazing painter.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants revenge against drow; and to reunite with his old friends

Ideals: Gifted. Bonds: Attractive, Poor, Adventurer, Religious, Enemies. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Aldous Nash, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)11 (+0) 9 (-1)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


John Deighton, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and sports grey clothing, slightly heavier than average wear. His skin is also unnaturally pale. His red hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Antagonistic, Shy. Bonds: Rich. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

John Deighton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 5 (-3)16 (+3) 10 (+0)9 (-1)
Skills Acrobatics +4, History +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp. Moss agate (6 gp).


Social Check DCs


Simon Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a cross on it. With a patchy silver beard and wild silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Simon was raised in a hard working conservative environment. After coming to the age of reason, Simon took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist, Gifted. Bonds: Adventurer, Job, Enemies. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Simon Lancaster, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +0, History +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Nicholas Myerscough, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western man typically wears a sleeveless long coat of deep pastel leather and dull yellow iron scale mail. He keeps his brown hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Nicholas was born with his mother's beautiful face. A freak accident while working with his Performer mother left him crippled. He became a Knight soon after.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and wants to work out more often

Ideals: Athletic. Flaws: Impulsive, Disease. Bonds: Attractive, Job. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Nicholas Myerscough, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)7 (-2) 14 (+2)10 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Reynard Dayton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor, and carries monstrous two handed axes. He has a chestnut handlebar mustache and slicked back chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Many gnolls want him driven away; and he has money and likes to spend it

Ideals: Fighting, Impeccable. Flaws: Selfish, Mundane. Bonds: Rich, Enemies. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Reynard Dayton, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)13 (+1) 9 (-1)16 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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