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Advanced [show]


William Wharton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He has a hunchback. His silver hair is braided into rings. His eyes are brown and catlike.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. Further he is a bit of a stoner and is frequently out of it.

History: Born in the north his family was never financially stable. William was born on a far northern forest where he grew up under the tutelage of his father, an expert Dilettante. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and he wants revenge against orcs

Flaws: Ugly, Addict. Bonds: Enemies, Poor, Immigrant. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

William Wharton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 6 (-2)8 (-1) 13 (+1)8 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp. 1 Healer’s kit.


Social Check DCs


Theobald Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. This violet eyed southerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the south, but his parents moved at a very young age to the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Immigrant, Nature. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Theobald Graeme, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)8 (-1) 10 (+0)10 (+0)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Don Ashley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with yellow pants. He has a slight overbite and is overall scrawny. His head has been shaved. His amber eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often.

Ideals: Philantrophist, Extrovert, Athletic. Flaws: Ugly. Bonds: Military. Occupation: Server

Voice: Speaks with back of mouth

Attributes [hide]

Don Ashley, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 12000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Frederick Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears suspenders and green workpants. His shirt is pastel, and he wears a heavy green leather apron most of the time. He has done his best to style his auburn hair to look like a famous performer. He has a tattooed face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Weaver, who enjoyed hunting, Frederick was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the west, certain he would find work there.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Nature, Immigrant. Occupation: Beggar

Voice: Squeaky

Attributes [hide]

Frederick Ramsay, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. White pearl (160 gp). 1 Chain shirt.


Social Check DCs


Adelard Astley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His right hand appears badly burned and disfigured. He wears his silver hair up. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Adelard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adelard. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is greedy.

Flaws: Lazy. Bonds: Rich, Adventurer, Criminal record. Occupation: Miner

Voice: Posh accent

Attributes [hide]

Adelard Astley, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 17 (+3)17 (+3)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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