Frederick Hadleigh, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is kept up in a ponytail inside a feathered hat. He wears round tiny glasses practically rammed into his face.
Personality: A skeptical and narcissistic man, Frederick's first love is himself. His second love is also himself. Energy wise he seems alert and responsive.
History: Born to a Healer, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by illithids. Frederick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable, Professionalism. Bonds: Attractive, Poor. Occupation: Performer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 46000 sp. Red spinel (150 gp). Smoky quartz (80 gp). Carnelian (80 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
Hubert Jacobs, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light blue in addition to tight pants. He keeps his long black hair kept up in a rat tail. His hazel eyes lackadaisically let the world flow into them.
Personality: He dislikes all the random violence that takes place in the south. He also hits on women, regardless of circumstances.
History: He was born at the edge of vast desert. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and expand his business
Ideals: Pacifist. Bonds: Poor, Has a crush, Nature, Job. Occupation: Jeweler
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
Cory Hamilton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is matted, messy, and big. His fierce hazel eyes like to dwell on things.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a logical person and will generally grow upset if things defy logic and science.
History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and seeks redemption
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Junk Dealer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 6000 cp.
Peter Alston, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, white, dusty cloak. His moppish blonde hair is in a traditional bowl cut. His hazel eyes are slightly larger than normal.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He got into the Sage business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Peter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Peter. Recently he has begun working with bootleggers and crooks.
Motivation: He wants to meet his childhood hero; and revenge
Flaws: Ugly. Bonds: Enemies, Job, Criminal record, Adventurer. Occupation: Sage
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: Just what you see.
Heward Eastoft, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears clothing that is held on in multiple layers but all of it is in poor condition. He is an epitome of beauty. His golden hair and beard is wavy and long. His eyes are a pleasant green.
Personality: He exudes charisma. He is a tour de force of persuasion. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gifted from a young age, Heward studied abroad. After coming to the age of reason, Heward took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he feels kind of lost in life
Ideals: Gifted, Logical. Flaws: Hedonist. Bonds: Poor, Attractive. Occupation: Jeweler
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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