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NPC Generator

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Advanced [show]


Norman Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. His chestnut hair and beard is wavy and long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a slaver, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He's since become an addict/alcoholic.

Motivation: He is currently in port desperately looking for someone to get him out; and a deep hatred of dire rats

Ideals: Professionalism. Flaws: Addict, Shy. Bonds: Slave, Mentor. Occupation: Laborer

Voice: Prounounces S like Z

Attributes [hide]

Norman Gladstone, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)10 (+0) 7 (-2)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp. 2 Antitoxin. 4 Acid flasks.


Social Check DCs


Dean Atherton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. He has a small bristly mustache and wavy brown hair. He has a tattooed face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast island. Dean liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Roofer

Voice: Whispers

Attributes [hide]

Dean Atherton, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)10 (+0) 10 (+0)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Diggory Astley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear green tank tops with grey pants. He has a very tight haircut. His eyes are gray and catlike.

Personality: Diggory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.

History: Diggory lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Armorer, but he got bored and became a Ploughman. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Athletic, Extrovert. Bonds: Immigrant, Family, Job. Occupation: Ploughman

Voice: Prounounces S like Z

Attributes [hide]

Diggory Astley, Male Human Fighter 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 8 (-1)8 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Rich purple corundum (800 gp). Azurite (5 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Rolf Hadlee, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a fancy red suit. He is tall, broad shouldered and powerfully built. He keeps his long brown hair kept up in a rat tail. His brown eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments

History: Rolf lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their daughter. He worked as a Detective, and he later adopted a second daughter.

Motivation: He is unsatisfied with his job; and regain custody of his daughter

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family, Adventurer, Job. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Rolf Hadlee, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills Athletics +0, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 33000 sp. A delicate brass dragon egg (90 gp). Silver chalice with lapis lazuli gems (100 gp). 1 Minor magic item.


Social Check DCs


Charles Jacobs, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He very much looks the part of a Spice Merchant. He wears his silver hair down. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small desert village. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Spice Merchant like his father before him.

Motivation: Sabotage a competitor; and expand his business

Ideals: Logical. Flaws: Ugly. Bonds: Job, Nature, Poor. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Charles Jacobs, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)10 (+0) 15 (+2)8 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 29000 cp.


Social Check DCs

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