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NPC Generator

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Advanced [show]


Clerebold Kimberly, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a white vest and prefers tan and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his white hair down. His hazel unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Clerebold Kimberly, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)17 (+3) 15 (+2)8 (-1)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Rose (50 gp). 1 Half-Plate.


Social Check DCs


Percival Bradley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He is bristling with hidden weapons, mostly swords and sais. He keeps his long golden hair kept up in a rat tail. His eyes are a pleasant blue.

Personality: This man loves writing and to teach people writing more than just about anything. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Percival was born in the west. At a young age he loved to build and create. He has had some formal writing training, and achieved minor success. He used his abilities to trick people and travel the world for free.

Motivation: An old rival family wants him found; and doesn't want to be a banker and was forced into it by his family

Ideals: Artistic, Persistence. Bonds: Attractive, Criminal record, Family. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Percival Bradley, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)17 (+3) 15 (+2)11 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Giant, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. Jasper (20 gp). Black star sapphire (1200 gp). Freshwater pearl (13 gp). Moss agate (13 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gunter Graham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a red vest and prefers pastel and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy black hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gunter was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son.

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Rich, Family. Occupation: Weaver

Voice: Posh accent

Attributes [hide]

Gunter Graham, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 8 (-1)7 (-2)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Peridot (60 gp).


Social Check DCs


Gilbert Dumph, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. His red hair is knotted and matted. His eyes are a pleasant hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Passionate, Impeccable. Bonds: Attractive, Religious, Mentor. Occupation: Weaver

Voice: Aggressive tone

Attributes [hide]

Gilbert Dumph, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Auran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Gerald Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a tight fitting white shirt and pants. He has a hunchback. His black hair and beard is wavy and long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for him, and Gerald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Gerald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted divine powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Addict, Depressed. Bonds: Military. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Gerald Tewksbury, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 pp. 1 Banded mail. 1 Chain shirt.


Social Check DCs

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