Trey Barney, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear ponchos typically of a light black in addition to tight pants, and is pretty ugly. His brown hair is still thick. His green eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to get laid; and nothing but the best is good enough for him
Ideals: Disciplined, Impeccable. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Barrister
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 7 (-2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp.
Randal Spalding, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears professional attire. His red hair is thinning but still full. His half smiles and green eyes are beguiling and draw you in.
Personality: He snorts whenever he laughs or is feeling confident. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in the west his family was never financially stable. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 2 years.
Motivation: To protect his home; and he is unsatisfied with his job
Bonds: Attractive, Criminal record, Poor, Job, Guardian. Occupation: Stableman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 300 gp. Violet garnet (1200 gp). 1 Minor magic item.
John Kimberly, Male Human [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long blonde hair is drawn into a two foot long braid. His thin eyebrows rest above his beady violet eyes.
Personality: He loves telling others what to do and how they should feel about things. He is obsessed with a lost civilization.
History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.
Motivation: He wants to meet his childhood hero.
Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Blacksmith
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 30000 cp. Deep green spinel (110 gp). Chalcedony (30 gp).
Gilbert Carlton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears many layers of old clothing at all times. His hair is long and red with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. He wears a mask on his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Gifted, Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Sellsword
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. Moonstone (30 gp). Jasper (30 gp). Deep green spinel (100 gp). 1 Minor magic item.
Dean Chatham, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. He keeps his long white hair kept up in a rat tail. His eyes are green and catlike.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a habit of throwing himself into exceedingly dangerous situations.
History: He got into the Shoemaker business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He's also a talented Ruler, but doesn't like to broadcast it.
Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion
Flaws: Cynical, Impulsive, Racist. Bonds: Job, Adventurer. Occupation: Shoemaker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Orc, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
