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Advanced [show]


Percival Clayden, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an entirely blue suit with tan socks and a vest with buckled shoes. His hair is long and chestnut with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. His brown eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is a Lamia in disguise. His mother was a soldier and died while he was still young. Percival was left his mother's suit of armor and trained in its use and care. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his old friends

Ideals: Professionalism. Bonds: Has a crush, Adventurer, Military, Family. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Percival Clayden, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 10 (+0)15 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Theodoric Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in a small plains village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's looking for his big break; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Nature, Guardian, Adventurer. Occupation: Stylist

Voice: Boston accent

Attributes [hide]

Theodoric Ryley, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Manfred Watson, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has shaved his head bald. His blue eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of eastern immigrants he idolized his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he desires power and/or immortality

Ideals: Entrepeneur. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Manfred Watson, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)10 (+0) 12 (+1)11 (+0)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 4000 cp. Lapis lazuli (6 gp). Rhodochrosite (6 gp).


Social Check DCs


Diggory Tenley, Male Human [Permalink]

Personal [hide]

Description: This western man wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His clothes are grease stained in places. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His eyes, though not visible through his cowl, are green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not trust anyone and sleeps with one eye open.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Diggory was born on a far western plains where he grew up under the tutelage of his father, an expert Hunter. He left for the west, certain he would find work there.

Motivation: To get a good night's sleep; and he is a bit of a kleptomaniac

Ideals: Passionate, Gifted. Flaws: Insomniac. Bonds: Poor, Immigrant. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Diggory Tenley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)11 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gilbert Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, grey, dusty cloak. He has a penchant for wearing a ring with an oversized amber on his right hand. He has a long chestnut beard with little hanging trinkets. His green eyes are slightly larger than normal.

Personality: Eccentric and domineering, Gilbert will drive conversation. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Criminal record, Mentor, Adventurer. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gilbert Marleigh, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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