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Advanced [show]


Conrad Marleigh, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears bulky black painted plate armor. He is tall, broad shouldered and powerfully built. His silver hair is greasy and uncared for. His ears are large.

Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born several months after his father was called into army service. Cursed with a spirit at a very young age, Conrad has worked very hard to control his curse. He has achieved small success as a Sage.

Motivation: He'd like to take his coworkers down a peg; and to be a layabout again

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Military. Occupation: Sage

Voice: Speaks through clenched teeth

Attributes [hide]

Conrad Marleigh, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)18 (+4) 12 (+1)7 (-2)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Aquan, Gnome, Dwarven, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Arnold Tatum, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a white deerstalker hat and white clothes. His red hair is cut jaggedly and amateurishly. His eyes are green.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in a small island village. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Religious. Occupation: Barber

Voice: Hard of hearing, loud

Attributes [hide]

Arnold Tatum, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 7 (-2)15 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Charles Bradly, Male Human [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his blue robe, and he perpetually has his ceremonial dagger ready. He wears his white hair down. His fierce gray eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy, self-centered, vain, and jealous.

History: He was born in the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Selfish. Bonds: Immigrant, Mentor. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Charles Bradly, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)12 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp. 4 Acid flasks. 4 Acid flasks.


Social Check DCs


Robert Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He sports pastel clothing, slightly heavier than average wear. His brown hair, when down, is lengthy. His fierce green eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his mother was called into army service. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He struck the Mayor job and began his own company from there.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Athletic. Flaws: Secretive, Racist. Bonds: Enemies, Military. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

Robert Wordsworth, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)9 (-1) 7 (-2)15 (+2)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Cory Kelsey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a blue coat over a green low-cut shirt, and a Stetson hat upon his head. His blonde hair is kept up in a ponytail inside a Stetson hat. His blue eyes peer out from beneath his Stetson blue hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot resist a sob story and will often dote over anyone who has one.

History: Cory was raised in a hard working conservative environment. He moved out south to avoid the crime he committed. He became a Laborer soon after.

Motivation: To protect his home; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Sensitive. Bonds: Job, Criminal record, Guardian. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Cory Kelsey, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)17 (+3) 11 (+0)18 (+4)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 10
Languages Common, Draconic, Celestial, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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