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NPC Generator

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Advanced [show]


Heward Deighton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Glassblower. He is frequently practicing swordplay.

History: Born in the east to a Glassblower, Heward learned a great deal about his mother's area of expertise. His childhood dream was to be a Crown-heir, but he was a colossal failure. He inherited the family business which he has now maintained for 11 years.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Job, Military. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Heward Deighton, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +1, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Godfrey Sydney, Male Human [Permalink]

Personal [hide]

Description: An older man who is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze, he is not a threatening figure. He wears his brown hair down. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Pacifist. Bonds: Rich, Military, Job. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Godfrey Sydney, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 13 (+1)15 (+2) 16 (+3)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 48000 sp. Banded agate (5 gp). Violet garnet (600 gp). Moss agate (5 gp). Black pearl (600 gp). 1 Minor magic item.


Social Check DCs


Gerald Chatham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. He wears a feathered hat to cover his moderate length red hair. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He believes the world needs to unite to get rid of dire rats once and for all.

History: He comes from a rich northern family. He was an apprentice working in his father's forge. He struck the Mortician job and began his own company from there.

Motivation: He has money and likes to spend it; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Rich, Job. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Gerald Chatham, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)16 (+3) 12 (+1)9 (-1)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial, Orc, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Fiery yellow corundum (600 gp). Jet (40 gp). Rich purple corundum (600 gp). 1 Half-Plate.


Social Check DCs


Wymar Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish blonde hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Wymar Wilberforce, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)12 (+1) 8 (-1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Don Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. He has done his best to style his silver hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Flaws: Shy. Bonds: Attractive, Job, Military, Family. Occupation: Sellsword

Voice: Hollow voice

Attributes [hide]

Don Wheatley, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)8 (-1) 8 (-1)6 (-2)
Skills Insight +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3200 sp.


Social Check DCs

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