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Advanced [show]


Miles Shipley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears a fancy brown suit. His white hair is braided into rings. His fierce blue eyes like to dwell on things.

Personality: Miles is depressed about a lot of things. He tends to be a nihilist. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He comes from a rich western family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After months of barely getting by, Miles managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Flaws: Depressed, Insane. Bonds: Attractive, Criminal record, Rich, Military. Occupation: Junk Dealer

Voice: Eastern European accent

Attributes [hide]

Miles Shipley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1 Tanglefoot bags. 2 Holy water. 2 Holy water.


Social Check DCs


Thomas Barney, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white shirt with thin black vertical stripes and white pants. He has styled his silver hair well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Thomas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father had invested heavily in several trade routes and wanted him to inherit them. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: An old rival family wants him found.

Flaws: Ugly, Disease. Bonds: Adventurer, Family, Rich. Occupation: Barrister

Voice: Scottish accent

Attributes [hide]

Thomas Barney, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 47000 sp. 1 Chain shirt. 1 Chain shirt. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Nicholas Cornish, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears bulky brown painted plate armor. His hair is long and brown with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. He has violet eyes and a brown hat with a violet feather.

Personality: This man loves poetry and to teach people poetry more than just about anything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Military, Job. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Nicholas Cornish, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1700 sp. Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Thomas Compton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing the road beaten gear of a warrior. His white hair is thinning but still full. His violet eyes peer out from beneath his feathered green hat.

Personality: Thomas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Thomas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Stableman father left him crippled. He was granted druidic powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Gifted. Flaws: Hedonist, Disease. Bonds: Religious. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Thomas Compton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 8 (-1)15 (+2) 13 (+1)7 (-2)
Skills Deception +0, Stealth +0
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. Carnelian (60 gp). Red spinel (50 gp). Red spinel (50 gp).


Social Check DCs


Hunter Charlton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and is typically in his Layabout uniform. His left hand appears badly burned and disfigured. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: Hunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Hunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Hunter was raised in a hard working conservative environment. A gifted student he started as a Miner, but he got bored and became a Layabout. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Hunter Charlton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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