Dean Cason, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a large blue jacket. His chestnut hair, when down, is lengthy. His eyes are likewise blue.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his father out around the business and became quite the natural. He has worked as a Banker like his father before him.
Motivation: He'd like to take his coworkers down a peg; and he's in love
Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Job, Has a crush. Occupation: Banker
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. An abacus with copper, silver and gold markers (150 gp).
Arnold Mitchell, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses in white turtlenecks beneath a brown coat with red slacks. He has a silver handlebar mustache and slicked back silver hair. His thin eyebrows rest above his beady green eyes.
Personality: A skeptical and narcissistic man, Arnold's first love is himself. His second love is also himself. He is a ruthless business man, a trait he acquired from his mother.
History: He was born to a criminal king-pin and mafia family Arnold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arnold decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and nothing but the best is good enough for him
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Locksmith
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon.
John Webley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a simple black robe with red stripes complete with hood. His hair is black and curly. His violet eyes are passionate and lively.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his brother before him, after school he went straight into learning to become a Beggar. He's also a talented Jeweler, but doesn't like to broadcast it.
Motivation: Many gnolls want him driven away.
Ideals: Philantrophist. Bonds: Enemies, Mentor, Job. Occupation: Beggar
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 80 pp. Moonstone (50 gp). Moonstone (50 gp). Tourmaline (90 gp). Hematite (9 gp). 1 Masterwork Thieves’ tools. 1 Simple lock. 1 Climber’s kit.
John Lester, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears green trousers with grey and violet striped suspenders. He wears various colorful collared shirts. His blonde hair is drawn into a tight pony tail with a rose scrunchie. His eyes are amber and he is always smoking a pipe.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. John is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He wants to get laid; and marry his sister to traveling adventurers
Ideals: Athletic. Flaws: Ugly. Bonds: Family, Rich, Has a crush. Occupation: Doctor
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Aldous Hastings, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft pastel waves gently in the breeze. His hair is greying and his face has many wrinkles. His blue eyes dart from person to person to random spaces in the air.
Personality: A skeptical and narcissistic man, Aldous's first love is himself. His second love is also himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Aldous hails from a village terrorized by goblins. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.
Motivation: He feels the way he acts is they only way to get by in the world; and many goblins want him driven away
Ideals: Impeccable. Bonds: Rich, Religious, Enemies, Slave. Occupation: Adventurer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Deep blue spinel (1100 gp).
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