Nicholas Winterbourne, Male Human [Permalink]
Personal [hide]
Description: This man is wearing the road beaten gear of a warrior. He has a penchant for wearing a ring with an oversized topaz on his left hand. He wears his silver hair up. His amber unseeing eyes seem to look past you.
Personality: He is overprotective of those who hire his services. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Nicholas was born the youngest of three triplets. His first spouse was a Slave Trader, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Fighting, Opinionated. Flaws: Disease. Bonds: Rich, Guardian, Family. Occupation: Junk Dealer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Hourglass. 1 Magnifying glass.
Raymond Blyth, Male Human [Permalink]
Personal [hide]
Description: He wears a white shirt with thin tan vertical stripes and green pants. He is bristling with hidden weapons, mostly halberds and tridents. He wears his silver hair down. His otherwise smooth face is marked with small tiny scars.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised by priests from a young age. Like his father and his brother before him, after school he went straight into learning to become a Gardener. He inherited the family business which he has now maintained for 3 years.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Philantrophist. Bonds: Criminal record, Job, Religious, Mentor. Occupation: Gardener
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 4 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Azurite (14 gp). Azurite (14 gp).
Guy Tattersall, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. His long red hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He has always had a great fascination with Human culture. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He became a Bather soon after.
Motivation: Human compassion; and balancing his hectic life and new bather responsibilities is difficult
Ideals: Gifted. Flaws: Racist. Bonds: Poor, Immigrant, Job. Occupation: Bather
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Roland Churchill, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a clover on it. He sports a flattop hair cut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He exudes charisma. He is a tour de force of persuasion. He receives visions of the future at random moments
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hasn't been sleeping well lately.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his absent mother
Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Sculptor
Voice: Low range voice
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 60 pp.
Miles Hallewell, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a long silver beard, and similarly colored long hair. He is baby faced.
Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. He takes great joy in being the best Cartwright in town.
History: Born in the north his family was never financially stable. Like his father and his sister before him, after school he went straight into learning to become a Cartwright. He has achieved small success as a Cartwright.
Motivation: He wants to get laid; and sabotage a competitor
Ideals: Logical. Bonds: Poor, Attractive, Has a crush, Job. Occupation: Cartwright
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 40000 sp. Black pearl (600 gp). Chalcedony (20 gp).
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