Solomon Clinton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a black and blue handkerchief worn on his right side. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Calm and collected, he is a well trained Banker. He is lazy and tries to find solutions quickly.
History: The child of a Performer, who enjoyed hunting, Solomon was taken on many hunting expeditions. Solomon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently the stress of being a Banker has made it difficult for him to sleep.
Motivation: An old rival family wants him found; and sabotage a competitor
Flaws: Ugly, Lazy, Insomniac. Bonds: Job, Nature, Family. Occupation: Banker
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. Large well-done wool tapestry (300 gp). 1 Masterwork Heavy wooden shield.
Everard Wentworth, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his hand crossbow ready. He keeps his auburn hair in a flapper bob. His blue eyes dart from person to person.
Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. He also hits on women, regardless of circumstances.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Sabotage a competitor; and wants his loneliness to end
Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Job, Has a crush. Occupation: Junk Dealer
Voice: Irish accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 200 gp. Violet garnet (800 gp). Obsidian (12 gp).
Robert Halsey, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and has the majority of his body covered in plate. His black hair is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a great chef.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Robert has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Occupation: Doctor
Voice: Whispers
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Hugh Wentworth, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is happy with his job as a Servant. He turns his eye from what people do, preferring to live and let live. He takes great joy in being the best Servant in town.
History: He was born a particularly ugly child, much to the horror of his parents. His father was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Servant for the past few years.
Motivation: Sabotage a competitor.
Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Job. Occupation: Servant
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 12 (+1) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1
Possessions: 300 gp.
Arnold Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a white Stetson hat and white clothes. His red hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Guard like his father before him.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Impulsive. Bonds: Job, Religious. Occupation: Guard
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 7 (-2) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 400 gp.
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