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NPC Generator

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Advanced [show]


Ralf Asheton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a tan armored body suit, with a simple blue line shooting up and back down, marred by beers. His blonde hair is slicked back into a classic pompadour. His eyes are hazel and he is always smoking a pipe.

Personality: Ralf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Unemployed

Voice: Farmer accent

Attributes [hide]

Ralf Asheton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)17 (+3) 11 (+0)16 (+3)
Skills Athletics +1, Nature +5
Senses Passive Perception 10
Languages Common, Draconic, Druidic, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 300 gp. Amber (160 gp). Coral (160 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Cotton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and has a large yellow mantle and cape that has been intricately interwoven into his tan robe. His skin is also unnaturally pale. He has wavy auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. Theodoric was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Fletcher. He left for the east, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Artistic, Pacifist. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Theodoric Cotton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)5 (-3) 5 (-3)16 (+3)
Skills Animal Handling -1, History -1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Everard Winthrop, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a red suit, green shirt, and brown tie. His chestnut hair is braided into rings. He wears an eyepatch.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Job, Mentor. Occupation: Bricklayer

Voice: Draws out vowels

Attributes [hide]

Everard Winthrop, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Norman Brandon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man has a large white mantle and cape that has been intricately interwoven into his brown robe, and a wedding ring on his right hand. He wears his brown hair up. His eyes are likewise brown.

Personality: He snorts whenever he laughs or is feeling confident. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Navigator, his father struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He inherited the family business which he has now maintained for 5 years.

Motivation: He loathes his own lifestyle; and expand his business

Flaws: Secretive, Depressed. Bonds: In love, Poor, Job. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Norman Brandon, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 8 (-1)9 (-1)
Skills Performance +1, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Kyle Compton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has done his best to style his black hair to look like a famous performer. His face is scarred and worn.

Personality: Eccentric and domineering, Kyle will drive conversation. Flattery will make him almost putty in your hands.

History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and wants to have a good time and be beloved

Ideals: Extrovert. Flaws: Ugly, Selfish. Bonds: Mentor, Nature. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Kyle Compton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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