Gerard Dumph, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His moppish white hair is in a traditional bowl cut. His hazel eyes lackadaisically let the world flow into them.
Personality: He loves telling others what to do and how they should feel about things. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born into a rich family. He married young, but lost his spouse to brigands. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gerard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He loathes his own lifestyle; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Opinionated. Flaws: Depressed. Bonds: Rich, Religious, Enemies. Occupation: Slave Trader
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 100 gp.
Simon Royal, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. His hair is always cut to a buzz. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with his god.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: Greedy. Bonds: Attractive, Religious, Rich. Occupation: Weaver
Voice: Stutters
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. Iolite (40 gp). Banded agate (13 gp). Peridot (40 gp). Fiery yellow corundum (1200 gp).
Ralf Brixton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair, while still mostly golden, has prominent grey streaks. His eyes are likewise violet. His teeth are white and perfect.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is skeptical of what others tell him and is slow to trust.
History: He got into the Interpreter business at a young age. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ralf took refuge in the large cave and found the beat up shortspear and armor he uses now. He has set out to sabotage the competition.
Motivation: To prove his worth to the world; and sabotage a competitor
Flaws: Shy, Impulsive. Bonds: Attractive, Enemies, Job, Nature. Occupation: Interpreter
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 9000 cp. Deep green spinel (70 gp). Deep blue spinel (900 gp). Sardonyx (80 gp). 1 Minor magic item.
Theodoric Cason, Male Human [Permalink]
Personal [hide]
Description: He dresses in red turtlenecks beneath a black coat with brown slacks. He carries with him a set of longswords on his belt, each one with a amethyst on the hilt. His black hair is styled in orderly dreadlocks. His violet eyes peer out from beneath his deerstalker red hat.
Personality: His tongue was cut out and he uses sign language. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Theodoric lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Doesn't want to be a Armorer and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Fighting, Logical. Flaws: Disease, Hedonist. Bonds: Family. Occupation: Armorer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Obsidian (6 gp).
Guy Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his brown hair down. His amber eyes lackadaisically let the world flow into them.
Personality: He likes to make people angry or surprised. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Guy was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Fighting, Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Armorer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 11 (+0) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 9000 sp. Deep green spinel (130 gp). Sardonyx (20 gp). 1 Minor magic item.
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