Balimaar Wesley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'7", this man dresses like a well dressed Ploughman does. His white hair is smooth and relatively long. His eyes are a pleasant amber.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also has developed a complete distrust of the Animal Trainer profession.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Like his mother and his brother before him, after school he went straight into learning to become a Ploughman. He's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's attracted to the pc
Ideals: Fighting. Bonds: Job, Religious, Has a crush. Occupation: Ploughman
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Tim Shelley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears green leather gloves, a green jacket, and tight pants. His silver hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is afraid of women and trembles around them
History: Gifted from a young age, Tim studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted martial powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Attractive, Military. Occupation: Blacksmith
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 7000 sp. Chrysoprase (60 gp).
Patrick Royal, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. His brown hair is greying along the sides and has receded to reveal a widow's peak. This amber eyed northerner is not easily forgotten.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a font of random trivia from the lore and stories he has discovered
History: Born to a Weaver, his mother struggled to pay the bills. Through the years after Patrick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Patrick's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Logical, Fighting. Flaws: Antagonistic, Addict. Bonds: Poor. Occupation: Fletcher
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2500 sp.
Clerebold Vance, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He is dressed in a clean white cloak covering his clean studded leather. His golden hair is smooth and relatively long. He wears large thick round spectacles.
Personality: He will rave to anyone who will listen. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Insane, Antagonistic. Bonds: Rich, Family, Religious. Occupation: Sailor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Banded agate (12 gp). White pearl (100 gp). Hematite (12 gp).
Guy Colton, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a grey and red robe with the hood down. He carries a battered crossbow and tarnished longsword as well. His hair is chestnut, silky, and of moderate length. He has brown eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Antagonistic, Hedonist. Bonds: Attractive. Occupation: Merchant
Voice: Stutters
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. 4 Tanglefoot bags. 4 Tanglefoot bags. 1 Smokesticks. 3 Acid flasks.
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