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NPC Generator

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Advanced [show]


Bertram Hallewell, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in brown turtlenecks beneath a blue coat with green slacks. He has a long auburn beard with little hanging trinkets. His fierce green eyes like to dwell on things.

Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Carter profession.

History: Born in the west his family was never financially stable. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Flaws: Insane. Bonds: Immigrant, Job, Poor, Nature. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Bertram Hallewell, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 8 (-1)8 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Roger Sydney, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His skin is also unnaturally pale. He wears his brown hair down. His green eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. The war was a terrible time for him, and Roger does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Crown-heir arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered dancing. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Ugly, Insane, Depressed. Bonds: Rich, Military. Occupation: Crown-heir

Voice: Low rumbling, strings words together

Attributes [hide]

Roger Sydney, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


William Kendall, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long black hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is afraid of women and trembles around them

History: He was raised in a plains tribe. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His relatives are trying to arrange a marriage; and he desires power and/or immortality

Flaws: Insane, Shy. Bonds: Nature, Adventurer, Family. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

William Kendall, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)9 (-1) 14 (+2)8 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trey Appleton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Bather uniform. He is physically well-built. With a patchy white beard and wild white hair. His amber unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Trey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Bather business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: Wants to open a new tavern; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Disease, Antagonistic. Bonds: Job, Religious. Occupation: Bather

Voice: Booming voice

Attributes [hide]

Trey Appleton, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Bernard Bradford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears just a violet suit. He wears a deerstalker hat to cover his moderate length auburn hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Bernard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bernard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bernard. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic, Hedonist, Mundane. Bonds: Attractive, Criminal record. Occupation: Bowyer

Voice: Thin and wheezing

Attributes [hide]

Bernard Bradford, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Athletics +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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