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Advanced [show]


Hunter Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears just a tan suit, and he perpetually has his rapier ready. His hair is always cut to a buzz. This blue eyed westerner is not easily forgotten.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He comes from a rich western family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Hunter managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Hunter Skelton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)14 (+2) 8 (-1)16 (+3)
Skills Perception +1, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Orc, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp.


Social Check DCs


Diggory Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, white, dusty cloak. His hair is cut close to his head. His green eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The war was a terrible time for him, and Diggory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He worked as a nervous Herbalist and found it very stressful. He has achieved small success as a Herbalist.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Flaws: Selfish, Depressed. Bonds: Military, Religious, Job, Rich. Occupation: Herbalist

Voice: Sounds elderly

Attributes [hide]

Diggory Marleigh, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 7 (-2)10 (+0)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Orc, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Patrick Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears just a tan suit. He has dyed his greying brown hair a little too much giving a sharp brown color. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This man loves writing and to teach people writing more than just about anything. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his brother's freedom.

Motivation: He's attracted to the PC; and regain custody of his son

Ideals: Artistic. Flaws: Addict. Bonds: Rich, Family, Has a crush. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Patrick Anderton, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)16 (+3) 13 (+1)10 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Cory Skelton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His moppish chestnut hair is in a traditional bowl cut. His blue eyes dart from person to person.

Personality: Cory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He left for the north, certain he would find work there.

Motivation: Someone believes him a fraud; and a deep hatred of giants

Ideals: Fighting, Impeccable, Gifted. Bonds: Family, Immigrant, Enemies. Occupation: Server

Voice: Prounounces S like Z

Attributes [hide]

Cory Skelton, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)17 (+3) 11 (+0)11 (+0)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Druidic, Auran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. Deep green spinel (140 gp). Jade (140 gp). Rose (70 gp).


Social Check DCs


Balimaar Holton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is cut short. He has several tiny ruby earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Sold as a small child to a wizard, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 7 years.

Motivation: Expand his business; and money/treasure

Bonds: Rich, Job, Attractive, Mentor, Nature. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Balimaar Holton, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 18 (+4)16 (+3) 16 (+3)7 (-2)
Skills Perception +5, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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