Heward Churchill, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears a sleeveless long coat of deep violet leather and dull brown iron scale mail. His blonde hair is styled in orderly dreadlocks. His violet unseeing eyes seem to look past you.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his mother.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His religion dominates his actions.
Ideals: Entrepeneur. Flaws: Disease, Shy. Bonds: Religious, Mentor. Occupation: Blacksmith
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Nicholas Holton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear flannel. His long black hair is drawn into a two foot long braid. His thin eyebrows rest above his beady blue eyes.
Personality: Nicholas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. He used his abilities to trick people and travel the world for free.
Motivation: Nothing but the best is good enough for him; and to find somewhere to settle down
Ideals: Impeccable, Gifted. Flaws: Ugly, Lazy, Mundane. Occupation: Carpenter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 50 pp. Blue quartz (5 gp). 1 Thunderstones. 3 Antitoxin. 3 Holy water.
Thomas Atterton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a green collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears crescent spectacles with a black brim.
Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. He is a very good compulsive liar and kleptomaniac.
History: Thomas hails from a village terrorized by illithids. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to illithids.
Motivation: Revenge; and he is a bit of a kleptomaniac
Ideals: Athletic. Flaws: Depressed. Bonds: Criminal record, Enemies. Occupation: Bookbinder
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Celestial, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 600 gp.
Drogo Bradford, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. He has a small bristly mustache and wavy red hair. He is baby faced.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He got into the Detective business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and retire the richest man in the north
Ideals: Athletic, Entrepeneur. Flaws: Fearful. Bonds: Rich, Job. Occupation: Detective
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1800 sp.
Dustin Stafford, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports violet clothing, slightly heavier than average wear. His hair is blonde and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Dustin studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is currently in port desperately looking for someone to get him out; and a strong sense of loyalty to human people
Ideals: Justice, Gifted. Flaws: Racist. Bonds: Slave. Occupation: Spy
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: Aquamarine (400 gp). Silver pearl (40 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!