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NPC Generator

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Advanced [show]


Theobald Berkeley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears dark leathers with embroidery. His long silver hair reaches down to his waist. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in a small village he learned the ways of the warrior from his father. He has had some formal painting training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Artistic. Flaws: Ugly, Emotional. Bonds: Rich. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Theobald Berkeley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Anthony Reed, Male Human [Permalink]

Personal [hide]

Description: A 5'5" northern man, he likes to wear red tank tops with pastel pants. His auburn hair is matted, messy, and big. His blue eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Anthony Reed, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)6 (-2) 14 (+2)11 (+0)
Skills Insight +4, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Rose (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Adelard Northcott, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears loose pants and a collared shirt complete with sweater beneath his coat. His long auburn hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has always had a great fascination with Human culture. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Cartwright father left him crippled. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear.

Flaws: Racist, Fearful, Disease. Bonds: Rich. Occupation: Mercenary

Voice: Spits and sputters

Attributes [hide]

Adelard Northcott, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)14 (+2) 8 (-1)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Infernal, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gilbert Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple brown line shooting up and back down. He is bristling with hidden weapons, mostly greataxes and warhammers. His red hair is styled in orderly dreadlocks. He has a dull look in his blue eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Beggar business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gilbert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gilbert. Recently he has begun working with bootleggers and crooks.

Motivation: To find somewhere to settle down; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Persistence. Flaws: Mundane. Bonds: Criminal record. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Gilbert Marlee, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)12 (+1) 16 (+3)15 (+2)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +5

Possessions: 300 gp.


Social Check DCs


Gerald Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He sports a flattop hair cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Around other people he will do his best to conceal his emotions and appear jolly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Addict, Greedy, Shy, Mundane, Racist. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Gerald Tewksbury, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Giant, Celestial, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 50 pp. 1 Everburning torch. 3 Tanglefoot bags. 4 Antitoxin. 4 Antitoxin.


Social Check DCs

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