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Advanced [show]


Richard Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His silver hair is cut jaggedly and amateurishly. He has amber eyes and a yellow hat with a black feather.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Philantrophist, Fighting. Flaws: Shy, Racist. Bonds: Family. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Richard Stansfield, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Charles Bradley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a black poncho over his likewise colored trousers and shirt. His hair is short and blonde. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He works hard and plays hard.

History: He was raised in a island tribe. His mother was a soldier and died while he was still young. Charles was left his mother's suit of armor and trained in its use and care. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and seeks redemption

Flaws: Shy, Hedonist. Bonds: Attractive, Nature, Military. Occupation: Farmer

Voice: Breathy voice

Attributes [hide]

Charles Bradley, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)15 (+2) 6 (-2)13 (+1)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 27000 sp. Golden pearl (60 gp). Eye agate (13 gp). Moss agate (13 gp). 1 Minor magic item.


Social Check DCs


Trey Alby, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his green robe and has his spear always slung over his shoulder. He has a penchant for wearing a ring with an oversized topaz on his right hand. He wears a top hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a slaver, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Trey was born on a far southern island where he grew up under the tutelage of his mother, an expert Locksmith. He hasn't been sleeping well lately.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Impeccable. Flaws: Insomniac. Bonds: Rich, Immigrant, Mentor. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Trey Alby, Male Human Fighter 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 13
Languages Common, Draconic, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: Hematite (14 gp). Jet (70 gp). Lapis lazuli (14 gp).


Social Check DCs


Don Alby, Male Human [Permalink]

Personal [hide]

Description: This western man is dressed in an above average manner. His clothes are grease stained in places. His hair is silver and curly. His amber eyes lackadaisically let the world flow into them.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: He seems to be bored by most things.

Ideals: Optimist. Bonds: Attractive, Poor, Immigrant, Slave. Occupation: Ruler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Don Alby, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Terran, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Odo Coombs, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and wears just a black suit. He has a small bristly mustache and wavy brown hair. He wears large thick round spectacles.

Personality: He is irascible and easily irritated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast forest. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Nature, Religious. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Odo Coombs, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)8 (-1) 9 (-1)13 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. Red garnet (150 gp). Silver pearl (150 gp). Fiery yellow corundum (900 gp). White pearl (150 gp).


Social Check DCs

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