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NPC Generator

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Advanced [show]


Aldous Barney, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He will rave to anyone who will listen. Energy wise he seems alert and responsive.

History: His father raised him in a mountain cabin. Through the years after Aldous was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Aldous's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's in love; and wants his loneliness to end

Ideals: Professionalism. Flaws: Ugly, Insane, Antagonistic. Bonds: Nature, Has a crush. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Aldous Barney, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)7 (-2) 17 (+3)11 (+0)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp. Azurite (9 gp). Star rose quartz (40 gp). 1 Masterwork Light steel shield.


Social Check DCs


Trey Anderton, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a brown coat with red slacks. He has a very tight haircut. His green eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. He enjoys reading and quiet.

History: He was raised in a forest tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Fighting, Logical, Optimist. Bonds: Nature, Adventurer. Occupation: Engraver

Voice: Speaks through clenched teeth

Attributes [hide]

Trey Anderton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 900 sp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Raymond Lindsey, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his white robe. He carries a battered axe and tarnished rapier as well. His white hair is cut short. His amber eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Herbalist

Voice: Hard of hearing, loud

Attributes [hide]

Raymond Lindsey, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Anselm Clifton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He carries with him a set of scythes on his belt, each one with a topaz on the hilt. He wears his blonde hair down. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He is able to fit into much smaller and tighter spaces than normal.

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has comitted a past crime that haunts him to this day; and to share knowledge with the world

Ideals: Fighting, Gifted, Logical. Flaws: Hedonist. Bonds: Attractive, Mentor. Occupation: Tailor

Voice: Rolls R's

Attributes [hide]

Anselm Clifton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)8 (-1) 11 (+0)10 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 8000 cp. 1 Minor magic item.


Social Check DCs


Patrick Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear blue clothing when he does not wear armor. He wears a top hat to cover his moderate length auburn hair. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich northern family. He has had some formal writing training, and achieved minor success. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy

Ideals: Artistic, Impeccable. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Patrick Kimberly, Male Human Fighter 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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