Trym Alton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears bulky tan painted plate armor. His black hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a font of random trivia from the lore and stories he has discovered
History: Trym was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and to share knowledge with the world
Ideals: Logical. Flaws: Insomniac, Shy. Bonds: Attractive, Religious. Occupation: Unemployed
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Reynard Tattersall, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with feathered hat. He is portly but not overly obese. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are green and he is always smoking a pipe.
Personality: He is very quiet and rarely speaks above a whisper. He has all his life been fascinated with poetry.
History: He got into the Butcher business at a young age. His childhood dream was to be a Masseuse, but he was a colossal failure. Now he works as a poetry tutor during his time off.
Motivation: Doesn't want to be a Butcher and was forced into it by his family; and find a way to reverse the transformation of his sister
Ideals: Artistic, Logical. Flaws: Shy. Bonds: Job, Family. Occupation: Butcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Adelard Rowley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a green collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears a small hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has always had a great fascination with Human culture. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well.
Flaws: Insomniac, Racist. Bonds: Poor, Family, Religious. Occupation: Stableman
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 18 (+4) | 18 (+4) | 4 (-3) |
Senses Passive Perception 14
Languages Common, Giant, Druidic, Dwarven, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +6
Possessions: Amethyst (50 gp). Moss agate (8 gp).
Arnold Dudley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light violet in addition to tight pants. He carries a battered halberd and tarnished shortspear as well. His silver hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Arnold lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Bricklayer mother left him crippled. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Family. Occupation: Sculptor
Voice: Italian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: Blue quartz (9 gp). Jet (90 gp). Obsidian (9 gp). Deep green spinel (90 gp).
Robert Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair is blonde and curly. His ears are large.
Personality: He hates giants. He views them as having robbed his home of its proper glory. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly. Bonds: Enemies, Criminal record, Religious. Occupation: Shoemaker
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2900 sp.
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Their contribution stands as a beacon of hope for all adventurers!
