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Advanced [show]


Lance York, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of magic on his torso. He is physically well-built. His black hair is singed and shortened. He has gleaming, smiling gray eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has all his life been fascinated with dancing.

History: He comes from a rich southern family. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lance took refuge in the old dungeon and found the beat up scythe and armor he uses now. He has never given up on his dancing dream.

Motivation: Regain custody of his son; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Rich, Nature. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Lance York, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)15 (+2) 6 (-2)15 (+2)
Skills Animal Handling +0, Stealth +5
Senses Passive Perception 8
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Percival Asheton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a white handlebar mustache and slicked back white hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Percival was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has dedicated himself to building a better trade route.

Motivation: He's attracted to the PC; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Adventurer, Has a crush. Occupation: Courier

Voice: Prounounces S like Z

Attributes [hide]

Percival Asheton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Kyle Beckwith, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears very tight pants and wife beaters, though occasionally he sports a white coat. He is tall, broad shouldered and powerfully built. His black hair is kept up in a ponytail inside a Stetson hat. He has several tiny jet earrings on each ear.

Personality: Confrontational and typically high on some drug or another. He is lazy, self-centered, vain, and jealous.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Guard arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Kyle never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting. Flaws: Addict, Selfish. Bonds: Rich, In love. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Kyle Beckwith, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Anthony Darby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). His white hair is lengthy and is close to two feet long. His violet eyes dart from person to person.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with finding treasure.

History: The child of northern immigrants he idolized his father. He helped his father out around the business and became quite the natural. He has achieved small success as a Miner.

Motivation: He is terrified, and will act out of fear; and he's looking for his big break

Flaws: Ugly, Fearful. Bonds: Adventurer, Immigrant, Job. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Anthony Darby, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)12 (+1) 9 (-1)11 (+0)
Skills Nature +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Rock crystal (40 gp). Jasper (40 gp). Tiger eye turquoise (7 gp). Obsidian (7 gp). 1 Minor magic item.


Social Check DCs


Roland Clive, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a well pressed and immaculate suit (or dress). His long black hair is drawn into a two foot long braid. He has blue eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a very good compulsive liar and kleptomaniac.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has comitted a past crime that haunts him to this day; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Roland Clive, Male Human Fighter 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)13 (+1) 11 (+0)10 (+0)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 600 gp.


Social Check DCs

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