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NPC Generator

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Advanced [show]


Manfred Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Body Guard uniform. He has a small bristly mustache and wavy silver hair. His eyes are brown and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business; and to be a mortician again

Ideals: Disciplined, Philantrophist. Bonds: Job, Mentor, Adventurer. Occupation: Body Guard

Voice: Nasally tone

Attributes [hide]

Manfred Pinkerton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)10 (+0) 15 (+2)8 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2100 sp. Deep green spinel (110 gp). Coral (110 gp). 1 Silver holy symbol.


Social Check DCs


Geoffrey Skelton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a yellow costume with the symbols of the four houses of cards on his torso. His hair is long and white with streaks of chestnut, and is pulled back with small yellow clips. His beard is chestnut, braided, and well cared for. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 8 years old his parents immigrated from the west. Like his mother and his brother before him, after school he went straight into learning to become a Fortune-teller. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Geoffrey Skelton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)18 (+4) 13 (+1)13 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Ignan, Orc, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Everard Everleigh, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses like a well dressed Dilettante does, and a wedding ring on his left hand. His golden hair, when down, is lengthy. His eyes are a pleasant green.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He receives visions of the future at random moments

History: Born to a Doctor, his father struggled to pay the bills. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Dilettante for hire.

Motivation: A deep hatred of drow.

Ideals: Gifted. Bonds: Job, In love, Enemies, Poor. Occupation: Dilettante

Voice: Stutters

Attributes [hide]

Everard Everleigh, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 9 (-1)9 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Jasper (50 gp). Red garnet (40 gp).


Social Check DCs


Gomory Morton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a blue armored body suit, with a simple white line shooting up and back down. His silver hair and beard is wavy and long. He has green eyes and a blue hat with a white feather.

Personality: He dislikes all the random violence that takes place in the north. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Pacifist, Entrepeneur. Bonds: Adventurer, Religious. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Gomory Morton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Rolf Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears baggy black pantaloons and a grey scarf. His moppish silver hair is in a traditional bowl cut. His eyes are likewise violet. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He became a Map Maker soon after.

Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Entrepeneur. Flaws: Addict, Fearful. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Rolf Tickle, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 4 (-3)14 (+2) 10 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Giant, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 pp. Solid gold idol (700 gp).


Social Check DCs

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