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Advanced [show]


Guy Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with white highlights, and long pastel pants that bunch up around his shoes. He carries a battered shield and tarnished flail as well. He has a small bristly mustache and wavy blonde hair. His blue eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He never wears the same outfit twice, unless he absolutely has to.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his brother before him, after school he went straight into learning to become a Healer. He inherited the family business which he has now maintained for 11 years.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Artistic, Athletic. Bonds: Poor, Job. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Guy Wesley, Male Human Fighter 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)18 (+4) 11 (+0)13 (+1)
Skills Intimidation +4, Investigation +7
Senses Passive Perception 10
Languages Common, Abyssal, Celestial, Aquan, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Geoffrey Brandon, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear green pants and tee shirts. His chestnut hair is lengthy. His amber eyes dart from person to person.

Personality: He can speak with the recently deceased. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.

Motivation: Meet up once more with his childhood friend; and he is greedy

Ideals: Gifted, Opinionated. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Geoffrey Brandon, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)15 (+2) 16 (+3)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 15000 cp. 1 Healer’s kit. 1 Masterwork Thieves’ tools. 1 Superior lock. 1 Spyglass.


Social Check DCs


Arnold Landon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is braided into rings. His brown eyes have a joyful gleam in them most of the time.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 7 years old his parents immigrated from the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was always very intelligent and has formed a secret society of specialists.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Optimist. Flaws: Secretive. Bonds: Rich, Immigrant, Adventurer, Family. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Landon, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 18 (+4)15 (+2)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 800 gp. Black opal (1500 gp). Brown-green garnet (70 gp). Amethyst (70 gp). Tiger eye turquoise (15 gp). 1 Half-Plate. 1 Full Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Geoffrey Clifford, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Barrister does. His chestnut hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small desert village. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Barrister for hire.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Joker, Professionalism. Flaws: Insomniac. Bonds: Job, Nature. Occupation: Barrister

Voice: Low and grunting

Attributes [hide]

Geoffrey Clifford, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)17 (+3) 11 (+0)11 (+0)
Skills Arcana +5, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. Brass mug with jade inlays (100 gp). 1 Superior lock. 1 Bullseye lantern. 1 Silk rope.


Social Check DCs


Frederick Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, black, dusty cloak. His chestnut hair is slicked back into a classic pompadour. His half smiles and green eyes are beguiling and draw you in.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He doesn't get along with people that don't share his tastes; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Impeccable, Gifted. Bonds: Attractive, Family, Mentor. Occupation: Dilettante

Voice: Mousy voice

Attributes [hide]

Frederick Graeme, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)7 (-2) 13 (+1)13 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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