Lance Stanford, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. He has styled his red hair well, parting it to the left. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He can speak with the recently deceased. He enjoys reading and quiet.
History: He was raised in a mountains tribe. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He has worked as a Dyer like his father before him.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Nature, Job, Family. Occupation: Dyer
Voice: Posh accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Heward Harlow, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He wears a pastel tunic with violet highlights, and long pastel pants that bunch up around his shoes. He wears his auburn hair up in a very large beehive style do. His eyes are a pleasant green.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with his god.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A freak accident while working with his Herbalist father left him crippled. After a long history of fighting, Heward and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Justice. Flaws: Disease, Antagonistic. Bonds: Religious. Occupation: Bather
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
Possessions: 100 gp.
Roland Dudley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a pastel shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His hair is cut close to his head. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He snorts whenever he laughs or is feeling confident. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: When he was but 7 years old his parents immigrated from the south. He was taken from his home at a very young age. He left for the south, certain he would find work there.
Motivation: To end his boredom; and he is currently in port desperately looking for someone to get him out
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Immigrant, Slave. Occupation: Miller
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 15 (+2) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 2200 sp.
Peter Gentry, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His black hair is drawn into a tight pony tail with a card scrunchie. His fierce green eyes like to dwell on things.
Personality: Abrasive and pushy, he has a hard time making friends. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He struck the Unemployed job and began his own company from there.
Motivation: Wants his loneliness to end.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Religious, Job. Occupation: Unemployed
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 8 (-1) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 50 pp.
Theobald Shelby, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. His white hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.
Personality: Confrontational and typically high on some drug or another. He also hits on women, regardless of circumstances.
History: He was born to loving parents in a slum to the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Addict, Insane. Bonds: Attractive, Has a crush, Poor. Occupation: Body Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
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