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NPC Generator

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Advanced [show]


Tim Quinton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and he perpetually has his crossbow ready. His blonde hair is heavily combed to the right. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the north. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Philantrophist, Logical. Flaws: Shy. Bonds: Immigrant. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Tim Quinton, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)16 (+3) 16 (+3)5 (-3)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 13
Languages Common, Druidic, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 14000 cp.


Social Check DCs


John Peyton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears a violet collared shirt and white pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a halberd. His hair is brown and curly. His violet eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the east, but his parents moved at a very young age to the north. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: He feels threatened by others; and meet up once more with his childhood friend

Flaws: Depressed, Fearful. Bonds: Military, Immigrant, Adventurer. Occupation: Shipwright

Voice: Squeaky

Attributes [hide]

John Peyton, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 12 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Solomon Leighton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He is physically well-built. He has done his best to style his black hair to look like a famous performer. His ears are large.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He pushes his goals aggressively. He is also a coward if confronted.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Solomon took refuge in the large cave and found the beat up pickaxe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Fearful. Bonds: Criminal record, Military, Nature. Occupation: Bather

Voice: Rolls R's

Attributes [hide]

Solomon Leighton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp. 1 Banded mail.


Social Check DCs


Reynard Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the sun god on his torso. His hair is silver and curly. His violet eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a slaver, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Shipwright, but he got bored and became a Spy. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Job, Mentor, Criminal record, Adventurer. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Reynard Willoughby, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)9 (-1) 10 (+0)10 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 200 gp.


Social Check DCs


Theodoric Bradley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a long chestnut beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Theodoric hails from a village terrorized by dire rats. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Theodoric was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He desires power and/or immortality; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Extrovert. Bonds: Enemies, Criminal record, Adventurer. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Theodoric Bradley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)10 (+0) 9 (-1)8 (-1)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 900 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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