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NPC Generator

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Advanced [show]


Alexandre Eastoft, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of spears, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His moppish auburn hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born the only child of a wealthy merchant. He worked as a nervous Marshal and found it very stressful. He has worked as a Marshal like his mother before him.

Motivation: Expand his business.

Ideals: Fighting, Entrepeneur. Flaws: Impulsive. Bonds: Job. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Alexandre Eastoft, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Guy Redfield, Male Human [Permalink]

Personal [hide]

Description: This southern man is dressed in a clean white cloak covering his clean studded leather. His clothes are grease stained in places. He wears his black hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Guy lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the east was not economically sound they moved to his current location. By chance he met his sister recently and the two have been together since.

Motivation: He doesn't get along with people that don't share his tastes; and wants to raise his children well

Ideals: Impeccable. Bonds: Poor, Immigrant, Attractive, Family. Occupation: Beggar

Voice: Hard of hearing, loud

Attributes [hide]

Guy Redfield, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)10 (+0) 16 (+3)8 (-1)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Anselm Wordsworth, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears tight fighting clothing, which leaves very little to the imagination. With bright blonde hair and a scraggly beard. His skin is flawless and his green eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Animals are drawn to him, and he is able to talk to them.

History: Anselm was raised in a hard working conservative environment. He worked as a nervous Priest and found it very stressful. He now owns his own business.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Gifted. Bonds: Attractive, Enemies, Job. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Anselm Wordsworth, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Animal Handling +5, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Emerald (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Winchester, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His head has been shaved. His eyes are a pleasant violet.

Personality: Calm and collected, he is a well trained Animal Trainer. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Animal Trainer.

Motivation: He has passion for adventuring and risk; and expand his business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Job, Poor. Occupation: Animal Trainer

Voice: Speaks like tongue is numb

Attributes [hide]

Charles Winchester, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)13 (+1) 15 (+2)13 (+1)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 5000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Balimaar Camden, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, grey cloak. His hair is chestnut and very short. His hazel eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Armorer business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Antagonistic. Bonds: Slave, Job, Nature, In love. Occupation: Armorer

Voice: French accent

Attributes [hide]

Balimaar Camden, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: Deep blue spinel (500 gp).


Social Check DCs

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