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Advanced [show]


Bertram Bentley, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. His blonde hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: This man loves dancing and to teach people dancing more than just about anything. He takes great joy in being the best Seamstress in town.

History: He got into the Seamstress business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Seamstress. He now spends his time doing works of charity.

Motivation: Expand his business; and sabotage a competitor

Ideals: Artistic, Philantrophist. Bonds: Attractive, Job. Occupation: Seamstress

Voice: Uses sign language

Attributes [hide]

Bertram Bentley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)13 (+1) 13 (+1)8 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Silver holy symbol.


Social Check DCs


Arnold Fidget, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. His fierce violet eyes like to dwell on things.

Personality: He likes to make people angry or surprised. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the east.

Ideals: Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Arnold Fidget, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Black star sapphire (400 gp). Amber (130 gp). Hematite (7 gp). Pink pearl (130 gp). 1 Masterwork Thieves’ tools. 1 Good lock.


Social Check DCs


Gerard Clapham, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is tall, broad shouldered and powerfully built. He has wavy brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. Gerard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gerard was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Body Guard

Voice: Thin and wheezing

Attributes [hide]

Gerard Clapham, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 16 (+3)9 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 39000 sp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Raymond Kinsley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a small hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and he is unsatisfied with his job

Ideals: Persistence. Bonds: Poor, Guardian, Job, Family. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Raymond Kinsley, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)17 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Ignan, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Ralf Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a violet tunic with tan highlights, and long green pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his chestnut hair well, parting it to the right. He has green eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also is a firm believer in the manly ideal.

History: Ralf was born the youngest of three triplets. While studying, he fell in love. They married and had a son. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a shipwright and was forced into it by his family

Flaws: Mundane, Impulsive. Bonds: Attractive, Family, In love. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Ralf Graeme, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Deep blue spinel (600 gp). Aquamarine (600 gp). White pearl (50 gp).


Social Check DCs

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