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NPC Generator

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Advanced [show]


Bertram Addington, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a well pressed and immaculate suit (or dress). His long black hair is drawn into a two foot long braid. His skin is flawless and his violet eyes scan people very quickly.

Personality: He speaks before he thinks and is too direct. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Bertram was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother.

Flaws: Impulsive, Antagonistic. Bonds: Poor, Attractive, Family. Occupation: Animal Trainer

Voice: Sounds elderly

Attributes [hide]

Bertram Addington, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Miles Warwick, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a flattop hair cut. His brown unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Spice Merchant mother left him crippled. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Optimist. Flaws: Disease. Bonds: Poor, Attractive, Criminal record. Occupation: Interpreter

Voice: growls and snarls, animalistic

Attributes [hide]

Miles Warwick, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Red spinel (90 gp). Blue quartz (7 gp). Jade (90 gp).


Social Check DCs


Gerald Budd, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively light skin and is very physically imposing due to his abundance of muscles. His moppish brown hair is in a traditional bowl cut. His ears are large.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He desires power and/or immortality.

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Bookbinder

Voice: Dark and ominous

Attributes [hide]

Gerald Budd, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)9 (-1) 15 (+2)15 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Cory Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A 6'1" southern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is greasy and uncared for. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is skeptical of what others tell him and is slow to trust.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Shy. Bonds: Adventurer, Guardian, Immigrant. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Cory Wilberforce, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Ralf Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue coat over a tan low-cut shirt, and a top hat upon his head. His white hair is long and unkept. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with finding treasure.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered singing. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Passionate, Gifted, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Ralf Gentry, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. Hematite (15 gp). Peridot (60 gp). Black pearl (600 gp). Smoky quartz (60 gp). 1 Minor magic item.


Social Check DCs

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