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Advanced [show]


Hunter Addington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white cloak and cross-gartered blue stockings. His silver hair is styled in orderly dreadlocks. His hazel eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a daughter. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and to be a map maker again

Ideals: Logical. Flaws: Antagonistic, Secretive. Bonds: In love, Job. Occupation: Slave Trader

Voice: Nasally tone

Attributes [hide]

Hunter Addington, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)7 (-2) 9 (-1)16 (+3)
Skills Athletics +3, History +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Simple lock. 1 Average lock. 1 Masterwork manacles.


Social Check DCs


Anthony Gracey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. With bright brown hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the east. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer, Immigrant. Occupation: Server

Voice: Speaks with back of mouth

Attributes [hide]

Anthony Gracey, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 14 (+2)7 (-2)
Skills Insight +4, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Gunter Hartford, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a pastel collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His right leg appears badly burned and disfigured. His red hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Gunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Antagonistic, Depressed. Bonds: Military, Immigrant. Occupation: Farmer

Voice: Hard of hearing, loud

Attributes [hide]

Gunter Hartford, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Athletics +2, Religion +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 sp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Richard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear flannel. His red hair is smooth and relatively long. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Richard studied abroad. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Baker

Voice: Forgets to breathe while speaking

Attributes [hide]

Richard Cholmondeley, Male Human Fighter 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 11 (+0)16 (+3)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Arnold Weld, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is thinning but still full. His brown eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Arnold was born in the north. At a young age he loved to build and create. After coming to the age of reason, Arnold took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Philantrophist, Persistence, Gifted. Flaws: Antagonistic, Fearful. Occupation: Junk Dealer

Voice: Soft and melodious

Attributes [hide]

Arnold Weld, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 12
Languages Common, Auran, Terran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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