Don Tickle, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears a white costume with the symbols of his god on his torso. He has a hunchback. His hair is red and very short. His amber eyes dart from person to person.
Personality: He is happy with his job as a Slave Trader. He turns his eye from what people do, preferring to live and let live. He also hits on women, regardless of circumstances.
History: Don was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He then took over the family business and is one of the better Slave Trader for hire.
Motivation: Wants to open a new tavern; and to reunite with his old friends
Flaws: Ugly. Bonds: Job, Has a crush, Poor, Adventurer. Occupation: Slave Trader
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 17 (+3) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 400 gp. 2 Antitoxin.
Hubert Badger, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a tan suit, black shirt, and tan tie. He has a long silver beard with little hanging trinkets. He has gleaming, smiling green eyes.
Personality: Hubert is depressed about a lot of things. He tends to be a nihilist. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He comes from a rich eastern family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After months of barely getting by, Hubert managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He is greedy.
Ideals: Logical. Flaws: Depressed. Bonds: Immigrant, Rich, Criminal record. Occupation: Stableman
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp. 1 Silk rope.
Solomon Winchester, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a black collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has styled his red hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Fletcher father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Many gnolls want him driven away; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Fighting. Flaws: Ugly, Fearful, Disease. Bonds: Enemies. Occupation: Barrister
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 17 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnoll, Aquan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Shane Paxton, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a worn and beaten armor. His whole body is exceptionally muscular. His chestnut hair is styled in orderly dreadlocks. This gray eyed southerner is not easily forgotten.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Logical. Bonds: Immigrant, Attractive, Slave, Rich. Occupation: Mayor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 26000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Lewis Woods, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. His tied-back hair is brown. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is mildly Human supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.
History: He got into the Servant business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Doesn't want to be a Servant and was forced into it by his family; and meet up once more with his childhood friend
Flaws: Racist, Shy. Bonds: Attractive, Job, Adventurer, Family. Occupation: Servant
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
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