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Advanced [show]


Balimaar Crawford, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. His red hair is knotted and matted. His thin eyebrows rest above his beady green eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the east, but his parents moved at a very young age to the west. Balimaar was born on a far eastern island where he grew up under the tutelage of his mother, an expert Fletcher. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear.

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Fletcher

Voice: Strong lisp

Attributes [hide]

Balimaar Crawford, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 14 (+2)16 (+3) 15 (+2)9 (-1)
Skills Intimidation +1, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp. 1 Everburning torch.


Social Check DCs


Hunter Graham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears a yellow costume with the symbols of death on his torso. His hair is always cut to a buzz. He has gray eyes and a yellow hat with a white feather.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He enjoys reading and quiet.

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his brother before him, after school he went straight into learning to become a Barrister. He then took over the family business and is one of the better Barrister for hire.

Motivation: He feels threatened by others; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Logical. Flaws: Greedy, Fearful. Bonds: Poor, Job. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Hunter Graham, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)10 (+0) 11 (+0)17 (+3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Richard Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He is bristling with hidden weapons, mostly halberds and monstrous two handed axes. His golden hair is lengthy and is close to two feet long. His hazel eyes peer out from beneath his deerstalker black hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy, self-centered, vain, and jealous.

History: He was raised in a desert tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Disciplined. Flaws: Selfish. Bonds: Attractive, Criminal record, Nature, Military. Occupation: Sage

Voice: Booming voice

Attributes [hide]

Richard Lindsay, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)7 (-2) 9 (-1)15 (+2)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Adelard Trollope, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft red waves gently in the breeze. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Calm and collected, he is a well trained Servant. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Servant for the past few years.

Motivation: To find somewhere to settle down; and further expansion of business

Flaws: Mundane. Bonds: Rich, Attractive, Job, Religious. Occupation: Servant

Voice: Squeaky

Attributes [hide]

Adelard Trollope, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)15 (+2) 14 (+2)8 (-1)
Skills History +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 26000 cp.


Social Check DCs


William Weld, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light pastel in addition to tight pants. He has a small bristly mustache and wavy auburn hair. His eyes are green and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also has developed a complete distrust of the Server profession.

History: He was born to loving parents in a slum to the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. William grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did William. He has worked as a Shoemaker like his father before him.

Motivation: Expand his business; and find a way to reverse the transformation of his sister

Flaws: Ugly, Shy. Bonds: Poor, Job, Criminal record, Family. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

William Weld, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 10 (+0)16 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). 1 Buckler. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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