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NPC Generator

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Advanced [show]


Robert Chester, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tight fitting tan shirt and pants. He is tall, broad shouldered and powerfully built. He has shaved his head bald. This blue eyed southerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of southern immigrants he idolized his mother. Cursed with lycanthropy at a very young age, Robert has worked very hard to control his curse. He is searching for what he claims is his rightful reward.

Motivation: He wants to get laid; and he wants to meet his childhood hero

Flaws: Cynical, Disease. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Robert Chester, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)16 (+3) 11 (+0)16 (+3)
Skills Medicine +2, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Theodoric Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He is physically well-built. He has styled his red hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Flaws: Ugly, Antagonistic, Impulsive, Disease, Insomniac. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Theodoric Blakeley, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)8 (-1) 6 (-2)9 (-1)
Skills Animal Handling +0, Arcana +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 27000 cp. Deep green spinel (60 gp). Onyx (30 gp). Bloodstone (30 gp).


Social Check DCs


Robert Rylan, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a violet armored body suit, with a simple green line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy auburn hair. His eyes are green and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.

History: He is a Lamia in disguise. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Persistence. Bonds: Slave, Adventurer. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Robert Rylan, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)9 (-1) 17 (+3)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Tiger eye turquoise (16 gp). Sardonyx (50 gp). Freshwater pearl (16 gp).


Social Check DCs


Percival Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is greying and his face has many wrinkles. His blue eyes are slightly larger than normal.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Percival lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers.

Flaws: Emotional. Bonds: Attractive, Poor, Job, Family. Occupation: Brewer

Voice: Tuts and clicks tongue

Attributes [hide]

Percival Kenley, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)11 (+0) 12 (+1)10 (+0)
Skills Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork studded leather. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Ralf Marley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of falchions, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His blonde hair is slicked back into a classic pompadour. His hazel unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Ralf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north to a Bellfounder, Ralf learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Slave, Job. Occupation: Bellfounder

Voice: Slurs words

Attributes [hide]

Ralf Marley, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 17 (+3)15 (+2)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1000 sp. 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs

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